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"If I could only make a movie as cool as its cover art, I'd be very happy! So maybe the idea of making the cover art first -- before making the movie -- is a really good one..."
As I have discussed before, it's the way that American International Pictures used to do it back in the fifties and sixties, but they also acquired many movies and applied the talents of their art department (Albert Kallis, who worked in his own studio) on the task of selling the picture.
What they followed was The ARKOFF Formula.
In addition, they devised a rule for their pulp filmmaking and marketing:
a) a younger child will watch anything an older child will watch;
b) an older child will not watch anything a younger child will watch;
c) a girl will watch anything a boy will watch
d) a boy will not watch anything a girl will watch; therefore-to catch your greatest audience you zero in on the 19-year old male.
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Read Andrew's comments regarding the differences between the art for his movie in Japan and the North American version.
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I would have
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It has elements of ULTRAVIOLET and AEON FLUX and plays on your DVD player like a game disc in a Playstation. And hopefully, I would have made or acquired a movie to match the expectation I've set up with the art.
(Kind of what we did here with this title that you can learn more about here. FYI - I wanted to make the key art blue to distinguish it more from a certain other movie. I was overruled)
So I have to ask: Andrew, how would your movie have changed if you had either of these two pieces of art as your "inspiration" before you made the movie (or even wrote the script)?
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