Friday, April 30, 2010

Create Better Pulp Now!

Whether you're a writer, designer, artist, screenwriter or whatever you often need the fuel to get off your ass (or on it as the case may be) and create something.  As regular readers of this blog know:

THE BEST WAY TO LEARN SOMETHING IS BY DOING IT.

By doing something, learning from the action and the post-game analysis you get to a point in your creative cycle where you aren't daunted by the task.  Where you do it because deep down in the core of your being you've already done this and survived. Now you can just focus on getting better and distinctive.

So since I'm on deadline with about five different things, I thought I would send you off into your weekend with a Top 5 list of ways to get the best pulp out of your head and out into the world.


1. KNOW THE RULES

Don't reinvent the wheel.  Pulp comes with expectations from the audience.  They want to be entertained first and foremost - given a ticket to a fictional roller coaster ride - and they've come to expect that there is a buildup as the cars climb to the top of the hill right before that headlong plunge into adventure or romance or horror or whatever.

If you know the rules you know how to meet then exceed their expectations. Give them the roller coaster ride they'll want to hop back on later, and tell all their friends about.

If you're a writer you must read this.  It works. Screenwriters should also read this.

Artists and designers should go here.  And here.  And definitely here.

Again, know the rules back and forth.  Know what has come before so you can subvert expectation - add that turn to the roller coaster the audience wasn't expecting.

2. GIVE IT (A) CHARACTER

People watch television series and read series books because they want to see their favorite character in new situations.  The plots are important, but it's the characters that keep 'em coming back for more.

Make them memorable. Give them strengths and weaknesses and quirks and touchstones so that people know instantly who they are dealing with...

Then throw a wrench into their expectation machinery.  Let them like who they see or read, but then allow them to discover something else about your character that's surprising yet perfectly plausible.

For artists  this is usually done through character's expressions, their "look" and the overall design. If your character is in a dire situation maybe he's laughing instead of all grim.  Maybe a tattooed Chinese assassin cries after each kill. Maybe a detective solves cases by using just four senses because he's blind.

Maybe ( insert your idea here)...

3. GIVE IT MOMENTUM

Pulps give no man time to pause. Just like the roller coaster - once the car tips over the top - pulp is headed on a thrilling plunge through to its final destination.  Twists, turns, flips, complications, decisions... new perspectives for the audience to experience.
Make it fast.  Make it exciting.  Make it have a different perspective that says - this is entertainment. 

4. DO THE WORK

You want to write/draw/create better pulp?  Then you'd better create a lot of it.  That means sitting down and actually working on something. Don't put it off. There is no tomorrow.

We ALL fall victim to juggling deadlines and lack of prioritizing.  Make a commitment that you're going to do something every day - preferably at a specific time.  You will be surprised at what a little each day can accomplish.

Three pages a day of screenwriting yields a good first draft script in 30 days.  Ditto for novellas.

 The more you accomplish the better, the more accomplished you will feel.  It isn't impossible it just takes someone willing to take the first step.

Old Chinese saying:

The person who says something is impossible should not interrupt the person who is doing it.
That person who says it's impossible is usually you so shut off that negative voice in your head that tells  you to turn on the tube or play Halo 3 and just do the work.

5.  GET IT OUT THERE AND MOVE ON TO THE NEXT ONE

Pulp writers and artists and serial filmmakers all had one thing in common - as soon as they finished one, they moved onto the next one.  That's how they got paid - by the word.  They didn't worry about whether or not it would sell, they just  kept on with the work knowing the value was in the output. 

In today's world it works the same way. Movie studios with large film libraries are better off than others because they have a constant source of income.  Some movie may not sell now, but others will. Eventually they all sell somewhere.  Employers or galleries want to see a portfolio of work. Agents ask, "What else ya got?"

You can't get hung up on the one because you're too busy building the many.  You want to be productive.  You want to be active in your creativity (especially if you have a day job).


So get out there and create some great pulp no matter what it is that you're doing.

Pulp is not a medium. It's an Extra Large.

Wednesday, April 28, 2010

FRINGE: NOIR



I would watch this show every week faithfully at 9pm (instead of time-shifting as I normally do) if it looked like this while still keeping the same weird subject matter. 

New from Pulp 2.0 Press: RADIO WESTERN ADVENTURES!!!

In between selling vampire pulp fiction for less than a buck  (until Saturday Nite!) I spend all my time designing books for all sorts of pulp enthusiasts.  I am pleased to announce we are producing (Note I didn't say publishing)...

RADIO WESTERN ADVENTURES!

This book is our tribute to western and old time radio enthusiasts who yearn for those thrilling days of yesteryear as envisioned by radio, movie and comics creators back in the 30's and 40's.  It's also our chance to pay tribute to Jim Harmon whose work made fandom a much better place.

With a western action novella, articles, galleries and other assorted cool stuff resurrected from the Glut Archives, RADIO WESTERN ADVENTURES is a book that is sure to have back in the saddle.  The artwork is by our own Nik Macaluso with cover design by me. 

We'll be putting up an information page on Pulp 2.0 Press soon so be on the look out...

Monday, April 26, 2010

BROTHER BLOOD 99 CENTS FOR A LIMITED TIME ONLY!

Pulp 2.0 Press Announces Limited Time Offer Vampire Fans can
Sink their Teeth into:  Pulp for Less Than a Buck.


Company launches digital initiative with PDF version of its premiere pulp
vampire novel BROTHER BLOOD by Donald F. Glut. 

Los Angeles, CA:  Pulp 2.0 Press MPB (that's Mad Pulp Bastard) Bill Cunningham announced today that the company has launched its digital initiatives by offering readers a special limited time offer to purchase a PDF download of Donald F. Glut's blaxploitation horror classic BROTHER BLOOD for only 99 cents.

This offer is for a limited time only and ends at 12 midnight on Saturday  May 1st,  2010. 

BROTHER BLOOD is the story of an African-American vampire who haunts 1969's Sunset Strip. Written in a style that echoes the classic DRACULA, this groovy ghoulish novel has been described by readers as "earning a spot on the shelf next to Robert E. Howard and H.P. Lovecraft," and  "classic badass vampire horror."  It is currently available in print from P2P's website www.pulp2ohpress.com.

"This is Pulp 2.0 Press dipping our toe into the digital water and fulfilling our company mandate to deliver great pulp entertainment to as many people as possible as inexpensively as possible," says Cunningham.

"By making our first digital book an Adobe PDF we are able to ensure that readers could enjoy the 354 page novel on their Macs, PCs, Kindles and IPads and see the same design that print readers enjoy.  Again, more pulp in more people's hands.  We topped that off with a 99 cent price and a color cover.  While we are designing and coding EPub and Kindle ebooks for our future, this low-cost PDF provides readers a unique introduction into the world of Pulp 2.0.

At 99 cents it's a pulp bargain that can't be beat."

Cunningham had this to add, "It was important to me and to everyone here at Pulp 2.0  to get this book out there as quickly as possible and to people who may not yet have purchased a Kindle or IPad.  Ebooks are the future, but in the meantime it's important to use the tools and systems that are available now. Tools like PDF's and online affiliate marketing can reach that  growing audience out there for fun, low-cost, high-value entertainment. Pulp 2.0 aims to be first in people's thoughts when it comes to that pulp entertainment. "

The PDF download will be available directly from the Pulp 2.0 Press website, and linked to the company's other online assets:  its Facebook page, Twitter feed and blog. P2P is utilizing the services of E-junkie and Paypal to provide readers with an easy-to-use, secure download experience.


The download can be found here:

http://pulp2ohpress.com/pulp/brother-blood/

Oh, and FYI - Comic fans will be interested to know I just found out Dark Horse comics will be releasing Don's work with Jesse Santos on THE OCCULT FILES OF DR. SPEKTOR.  

But those 4 volumes are going to cost you a hell of a lot more than 99 cents!   

Lessons Learned

The New York Times published an article recently on the REBUILDING PHASE OF INDEPENDENT FILM.

It's a great article that reviews the indie film landscape then and now, pointing to some of the lessons indie film has learned.  What's interesting are several points that all come together in the end of the piece, namely:

Indie experiments are being closely watched in the business because what happens in Hollywood often first happens in New York City. While many in Los Angeles continue to struggle with the studio system and the emerging intricacies of 3-D, New York has locked on a different challenge: how to wring even the tiniest profit from that enormous investment in smaller movies.


Producers who routinely spent $12 million on a film five years ago are now being advised by Mr. Sloss and others to keep their budgets to a third of that. 



“The independent film landscape is so different than it was, this is not the heyday of the ’90s,” said Mr. Rao. His Sri & Company has made a pair of Bollywood-style films, the second of which, “Badmaash Company,” is scheduled for release by Yash Raj Films of India next month.

Mr. Rao’s company is lean enough that it has no office at all unless a film is in production. 

“It’s an overhead-free world,” he said.

 Read the whole article. There's lots to digest here, not only if you're an east-coaster , but for those of us in the wild west or third coast. 

And I like the idea they are calling these new indies "garage companies."  Some of the best bands in the world started in a garage...

So did Apple computers, whose IPad is one of the new tools / platforms that will change the lessons yet again.

Friday, April 23, 2010

Speaking of Pulp Movies (Made from Cartoons)

Courtesy of our friends at Geek Orthodox, a reprinting of an article that appeared in Fangoria oh-so-long ago on the origins of one of my favorite pulp cartoons: THUNDARR THE BARBARIAN!

The show was a big pulp pastiche of Conan, Planet of the Apes, Kamandi and other post-apocalyptic influences filtered through the utterly insane minds of Steve Gerber and Jack Kirby (with valuable contributions by Alex Toth and others).

Let me put this out there right now: I want to see a big CGI -laden, shot-on-green screen ala  SIN CITY and SKY CAPTAIN feature film. I say this because I think that's the only way to capture the outre' dialogue and visions of Maestros Gerber &  Kirby.  Kirby's  work was unreal and the landscapes and vehicles could only be achieved by CGI.

Gerber's words had such declarative tone. Every line of dialogue was a combative line in the sand, daring the other characters to step up and fight.

Don't believe me? Don't think Thundarr would make a great movie? 

In the first five minutes of the movie, civilization as we know it is destroyed by a rogue asteroid. So devastating  it gives Michael Bay a hard on due to its destructive, in-your-face, ear-bleedingly loud nature.  Earth is torn asunder and we are buried in darkness and chaos.

Then, it's thousands of years later...



Toldja!

Thursday, April 22, 2010

Marvel Movies Make The Move To Pulp

Part of the pulp aesthetic is to be creative on a regular schedule no matter what. As my good friends in television say, "production waits for no man,"  and the same has always been true for pulp fiction magazines.

 So it was with great interest that I read this piece on CHUD:

Where does Marvel go after getting bigger than any other superhero movie when they release The Avengers? They rein it in and get smaller.

Marvel Studios is currently taking meetings with writers and directors to work on small scale movies based on some of their third tier characters. The movies would cost in the range of 20 to 40 million dollars (very small when we're talking studio films) and would allow them to take risks with less obvious characters and with interesting talent.

Filmmakers are being offered their pick of characters whose names are only familiar to comic fans. Properties like Dr. Strange, Ka-Zar, Luke Cage, Dazzler and Power Pack are among the many that are being tossed around right now. And the attitude seems to be that Marvel is open to bringing any of their characters to the screen at the right price point.

Yes, you read that right, true believer - Marvel has decided to make smaller movies, but more of them.  Less risk, bigger library of content, more development in their tier of lesser-known characters, chances to find new audiences for the marvel Brand.

Pulp.

This initiative is going to allow Marvel (and new owner Disney) to get more of their brands out into the public eye, and it will allow them to continue building their cinematic universe in intriguing ways. It could also mean that up and coming filmmakers or less mainstream directors could suddenly have the chance to play in the big Marvel sandbox. While Warner Bros is still just reving the engine of their DC Superhero movies, Marvel seems to have a plan that's going to allow them to keep their characters at the forefront.

 So let's go back to the topic we've discussed before...

You have $20M to make a Marvel movie.

  • Which character? 
  • Why? (What's different about this character that makes you want that movie made?) 

And for bonus points:

Who stars in it? (and remember this can't be an A-lister starring movie.  Think people from indie movies and TV. Someone you can afford, but who really kicks ass at their job. )

This is my choice... MORBIUS THE LIVING VAMPIRE!

Wednesday, April 21, 2010

In Case You Missed it: Interview with Don Glut and a Mad Pulp Bastard on Cult Radio a Go Go

You can listen in right here.

Where Don and Your fave Mad Pulp Bastard discuss Pulp 2.0, BROTHER BLOOD, our pulp book philosophy and upcoming releases.

Our interview starts about 1/3rd of the way in to the hour long, very fun show.

Attention Haterz and Those With Massive Self Doubt...

Shut. Your. Collective. Hole.

This is the era of Pulp 2.0.

This is the era of "Make your own damn Media."

The only person holding you back is you.

Need proof? Reassurance? A kick in the pants?

It's right here.

Go pulp or go home.

No Explanation Required: Mutant Girls Squad

Straight Talk (from the hip) Courtesy of a Mad Pulp Bastard

Time for some straight talk.

There's a lot of consternation in the air of media-making land. Things are changing fast and they are leaving a lot of people in their wake. Everything producers, filmmakers and distributors thought they had mastered has gone the way of the dodo bird and left them with a feeling of dissatisfaction.

With the collapse of many 'indie film' divisions at the studios (Ha! Can't believe I just wrote that), whole systems have been swept away leaving a lot of questions, and thanks to the internet and social networking those questions are being bandied about, dissected and redefined at a rate that would give Johnny Quick "speed envy."

Recently, producer Mike S. Ryan expressed his opinion on the state of indie film and how he sees we are going wrong with much of the online discussion of distribution, self-distribution and their role in "independent film." he seems to feel that many of the unique filmmaking perspectives will be crushed under the weight of discussion regarding crowd-sourcing and DIY, and that we should instead be fostering unique point-of-view instead of concentrating on business issues.

I couldn't disagree more so I decided to copy and paste his essay from the internet and go over each and every point he tries to make. I have to confess that I'm a tad angry here - not only at Ryan who gets so much wrong on both a factual and philosophical level - but with myself for allowing his words to get to me. I think part of it is the feeling that this guy has a great platform (Filmmaker magazine) to empower filmmakers to do something and instead he whines about how "unique voices" may be left out. In today's digital age I cannot accept that as a valid argument.

So here is the essay with my comments interspersed throughout. It is my hope that this sparks something within the community of mediamakers.


STRAIGHT TALK
Producer Mike S. Ryan challenges the current preoccupations of our independent film scene.


Call me crazy, but I don't think distribution is the greatest problem facing independent cinema right now. Distribution is a problem, but it has always been. Returning investment is perennially difficult, but even when we had a few exceptional profit leaders most films lost money. The brief heyday of what seemed like a profitable indie industry was just a bubble, like dot-com and real estate. Bubbles typically self-inflate with the hot air of the people inside, spewing gas to mask secret truths. In the case of independent film, it is this: uncompromising, quality work that exists outside the mainstream has only ever been profitable for a few.


Distribution problems will always exist. What has changed is that filmmakers are realizing and discussing their responsibilities to said distribution. It's the realization that distribution is not a brass ring nor a pot of gold at the end of the rainbow, but a stage in a movie's development that has prompted this eruption of interest in DIY, distribution, audience connection and so forth.


Non-mainstream by definition is a niche - a tributary off of the Rio Grande that is mainstream awareness and interest. What has been the problem is the perception perpetuated by distributors and embraced by would-be film moguls is that a niche film product deserves mainstream attention and success.


The mainstream will not embrace a movie that deals with a subject matter not to its liking or interest, and no amount of money thrown at the problem through star casting, expensive production values or huge advertising and marketing campaigns is going to change that. Period.


It's therefore the responsibility of indie filmmakers to evolve beyond the old ways if they are to continue to produce work they want. They need to connect with their audience.



Today most of us in independent film are looking for new ways to justify investment in our movies. DIY output deals, VOD and niche marketing seem like the new hot ideas. And recent successes with new platforms are a true sign of hope. Our expectations are adjusting to reality; innovative, passion-driven films are finding their audience again. What concerns me, though, is not the slow, vague emergence of new business strategies but the idea that filmmakers need to adjust their ideas to conform to these so-called new models.


No, filmmakers need to temper their expectations as to what a return on investment could be. There is a huge emotionally-driven undercurrent of entitlement out there amongst independent filmmakers that they somehow deserve to have a Brinks truck back up to their porch and dump a load of cash on them JUST BECAUSE THEY MADE A FILM. It is this sense of inflated ego and self importance that inflated the bubble you speak of above.


It is this sense of easy money, entitlement and so forth that has led many an investor down the path of ruin. Deservedly so, because they thought to cash-in on film. Really the only people who have been making money are the distributors and the financial institutions who have been taking their cut of the deals being set up.


Filmmakers don't need to adjust their ideas to conform, but they do need to understand that what they like doesn't necessarily conform to mainstream success. They shouldn't be thinking indie film is some key to the executive washroom at the studio. Film is a job like any other, and should be treated with as much financial, business development and marketing scrutiny as any other business. It is this scrutiny and the development of the world wide web which has led us to the point we find ourselves: filmmakers taking control of their careers and the entertainment products they create.



Post-screening, filmmakers are used to hearing from potential distributors: "Great film, but we're not seeing the poster." In other words: "We're passing because we don't know how to market this." These distributors don't believe they can interest a mass audience in original, unclassifiable films. Today that marketplace concern has not only become more intense but is almost accepted as a justified reaction to difficult movies. And it's not just distribution execs but also the press and even other filmmakers who retreat to this mind-set, dismissing innovative work that seems alien to our commercial marketplace.


You're going to fault a company for asking a responsible question like this?


If only someone had walked up to Ford and said, "Great car, but we don't see the market for the Edsel."


If a work is difficult then it should come as no surprise that the mainstream is not going to embrace it. It's up to the filmmaker and the producing team to demonstrate the audience exists if they seek mainstream investment or distribution.


As crafty as this business is, at the end of the day it is a business. You don't deserve distribution. You earn it either by making a film the mainstream companies are willing to invest their time and dollars in - or - you distribute it yourself. The sense of distribution entitlement you project is outlandish and ill-conceived, sir.


Don't try and change the viewpoint of the distribution companies and make it their job to foster independent viewpoints by distributing films. One: they're bad at this. Distribution companies are sales companies whose product just happens to be film. They could just as easily be selling cars. Distribution companies sell what their buyers tell them they want. Two: It's a short term solution to a problem and would take many years to change. Better to make each filmmaker independent and self-supporting so he could turn his back on the traditional (inequitable) systems. This allows them to be in control and as they say, "agile, mobile and hostile."



Roger Corman was famous for mocking up one-sheets before his films rolled camera. Today, filmmakers are told to have Constant Contact lists of their target audiences on their hard drives before their first days of filming. The required strategy is to first launch a Facebook page, make your fans your "audience" and allow their swelling numbers to serve as your green light. And, then, as you shoot, make sure these fans don't get away by marketing your film through Twitter updates, blog posts, and other forms of social-media messaging.


Okay. Just to be clear here - you're talking about the same Roger Corman who distributed movies like Cries and Whispers, Amarcord, The Harder They Come, Fantastic Planet, The Story of Adele H. and The Tin Drum? That distributed these foreign movies to Drive-ins and on HBO obtaining greater revenues for the filmmakers than what would have been obtained if they had simply released them on the art house circuit? That spotted a market niche and decided to exploit it while still producing exploitation movies like Caged Heat and Night Call Nurses?


That Roger Corman?


The guy who is executive producing an online serial for Netflix directed by former protegee Joe Dante?


The guy who was recently honored with an Oscar for his lifetime achievement in film?


THAT Roger Corman?


Would that we all act as responsibly as he has in creating ground-breaking work and fostering a business-like, marketing-first attitude toward our film endeavors.


This is indeed a great strategy for certain films - but not all films allow for such easy niche preconceptions. While defining a film's possible marketing plan early can be helpful, a promising marketing plan should not justify a film's existence. And, more importantly, the lack of one should not designate a film as worthless.


Not worthless, but suited to the market in which it aims to succeed. If you have a film that fills a certain niche and no other then the potential investor knows what the potential return on investment is.. This is all part of the process and should be given its due, though I agree that it isn't the end-all, be-all. It's a signpost.


Developing content and nurturing auteurs should be our top concern, not figuring out distribution models or revenue schemes. The whole purpose of independent film is to make films that aren't prefabricated to hit a target audience of someone else's devising.


No, indie film's purpose is to allow filmmakers to make films that are designed to hit the target audience of the filmmaker's choosing. If the filmmaker chooses to make a film for a small market then so be it. But again, just because a filmmaker makes a film doesn't mean it deserves distribution attention. Independent should not only be the aesthetic, but it should be the modus operandi of the filmmaker. By its very definition, it means outside the mainstream, and by vocation should eschew attention by distribution companies. If you seek distribution companies then you aren't independent. You are part of the very system you supposedly turned your back on.



In fact, it's that kind of market-centric thinking that puffed up the bubble with derivative films; it's those goals that made indie go flaccid in the first place.


Yes, derivative films that all attempted to be "art." Films that were overpriced, over-produced and lame ducks out of the gate by having such a high overhead that there was no conceivable way that a profit could be derived from the film's exhibition - at least for the filmmakers and their investors. Indie film financing - both on the production and distribution side - has been a house of cards on par with the housing crisis. It has been near-criminal enterprise and should be investigated thoroughly. They gamble and deceive and inflate to the woe of all involved.


It is because of this near-criminal enterprise that we are swinging back toward the filmmaker's taking control of the product they make. Taking their audience. Taking their message and eliminating the middle management leeches wherever and whenever possible to ensure the highest return on investment (meaning that the film is seen by the biggest audience possible that has an interest in the film).


Any tools that accomplish these tasks can only strengthen the sense of independence within each filmmaker and cannot be a bad thing for the fostering of independent viewpoint and expression. Yes, maybe the distribution talk is a bit overdone. Guilty. But since distribution and marketing are the backbones of making money in this business we can be forgiven a bit for the intensity and breadth of the discussion.


Audience-driven content posing as truly independent film has numbed the audience that is hungry for innovative work. Powerful statements told in direct, aesthetically challenging and possibly uncomfortable ways are what mark visionary work. The outer margins are where true visionaries live, and the fact that these artists may not reach the mainstream is not sad; it should be embraced. I'm not interested in dragging everyone I know to the new Bela Tarr film. Bela Tarr is not for everyone (his work is actually for very few), but it is exceptional work, and it deserves to exist, despite the fact that Bela does not have Facebook or Twitter accounts.


Again, that's fine - but don't expect the audience to flock in droves to the cinema to see Bela Tarr. Nor should one expect a financier to lay down money just because Bela Tarr exists and has made a film. Bela Tarr is entitled to nothing that Bela Tarr doesn't work toward achieving. Existence does not predicate reward.


Movies have always been audience-driven content. If the audience says they like a film or filmmaker then guess what happens next?


I've heard it said that because filmmakers like Todd Solondz and Jim Jarmusch don't have readily-defined young audiences reachable through all these various wired platforms that their work is considered less relevant today than the latest viral sensation. Frankly, I find that a sad and scary opinion.


It is sad that innovative and opinionated filmmakers with unique perspectives on storytelling like Solondz and Jarmusch haven't embraced the possibilities of various wired platforms for storytelling. Filmmakers who do not evolve wither and die. If indeed they aren't relevant then whose fault is that?



I worry that the traditional gatekeepers - the festival programmers, the critics and the producers - are starting to ignore the cultivation of true visionaries by wholeheartedly drinking this niche transmedia Kool-Aid. If gatekeepers start to agree that the only way to make indie film relevant again is through new forms of community outreach then there is a chance that films that alienate and aren't crowd-sourced huggable will be passed by.


Have you ever been on the internet?


There's EVERY color of the social spectrum that's out there. Even those of the "non-huggable" variety... freaks, geeks, weirdos, of all shape and sizes. That is the one equalizing tool that needs to be embraced because it allows those who feel themselves to be outside the mainstream and hungry for something different the opportunity to actually connect with work that embraces the same philosophy and aesthetic.



I fear that in the rush to embrace new methods of promotion and distribution that worthy yet seemingly unpromotable films will be completely ignored. If festivals get behind day-and-date VOD or free YouTube multiplatform releasing then isn't there a chance that these fests will pick films that best lend themselves to these new screening platforms? Films catering to easily distracted Web surfers and not contemplative theatergoers? Likewise, are there producers passing on strong work because it can't be broken into Webisodes and streamed on YouTube?


Some films do not lend themselves to viewing on computers, phones or in loud crowded rooms. The extreme margins is where the true groundbreaking work is done; it's always been that way, and no amount of crafty virile Twitter DIY distribution chatter is going to change that fact. Films that make their marketing campaigns their highest priorities are audience-driven films and these are the films that have historically alienated viewers hungry for visionary work.


And it is on the internet where niche audiences will be able to find these "extreme-margins" films and screen them . You miss (by a country mile) the fact that many television screens are being wired into the web via set-top boxes. People will be watching these films everywhere THEY want to - on their mobile phone, laptop, computer or television. That's far more screening capability than all of the theaters around the world combined. Again, your attitude suggests that the best and only true cinema is screened theatrically in front of an audience.


The truth is theatrical screening is one very small drop in the bucket of an indie film's outreach to audiences. You don't make an audience come to you - unless they are sufficiently enticed to do so - you go to where they are and invite yourself into their lives. Theatrical screening is now and always has been a group activity. It is now up to indie filmmakers and distributors to realize that those types of screenings are at the tail end of the distribution cycle - ESPECIALLY for your films that don't fit into the mainstream.



I am not into indie film because I like being part of an indie "community." I don't help make bold, boundary-pushing work because I want to connect to or be part of a group of outsiders. Though this group can help spread the word, it's not the reason I work on these films. I am into indie film because no other medium can express my feelings about the world. It's because I don't get what I need from mass culture that I seek it in the margins. I don't crave mass acceptance nor do I dream of it. And I would hate to see the young artists who would otherwise make the boundary-pushing work of tomorrow not do so because they haven't impressed gatekeepers with their viral marketing plans.


Then don't seek out other people's money to finance your hobby.


The wonderful (and wonderfully dangerous) thing about the web is that by utilizing the free tools that are available you won't have to go through the gatekeepers. You can reject them entirely. Become independent.


There is a problem with independent film today, but it's not that filmmakers don't have access to the marketing tools they need. If we create strong innovative work audiences will come, and in turn, new forms of profit will evolve. But if we start by encouraging filmmakers to please as wide an audience as possible then we will destroy what is alive and essential about alternative cinema. New distribution strategies are inevitable, but we should not allow our search for new platforms to dilute the content or crush the dreams of our next generation of auteurs.


Again, have you seen the extremes that are available on the internet? The internet has allowed the niche audiences to survive, to connect. Every interest group is represented in some way, shape or form. We are encouraging people to connect with their audience. Again, I'm sorry but your build it and they will come attitude has NEVER worked - in any industry.


And this auteur label you use is just as much fertilizer as the "A film by" credit. No one in this business makes a film alone.



There are some brilliant films out there today that are having a hard time finding an audience. This isn't the filmmakers' fault. It's the fault of the youth audience whose minds have been melded by the corporate consumer-entertainment machine. What was potentially indie film's next greatest audience didn't materialize because it never learned about true rebellion, what counter culture means and where it is often found. It's often conjured up and cultivated under smelly overpasses by angry outsiders, not in corporate-sponsored high-tech think tanks by salaried media trend experts.


Films like Happiness, American Splendor, Safe, Gummo and, recently, Ballast are films that were not made to imitate a preexisting popular Hollywood model. These are films that were made because they resembled no other prior films. It used to be that bold unconventional visions like those were the raison d'etre of indie film culture. It was those visions that made indie cinema essential viewing for any self-respecting young anti-establishment non-conformist free thinker. Today those films would be considered "undistributable."


Today, those films would be shepherded by the filmmakers themselves and they would probably make more money for the filmmaker directly than with traditional distribution.


In fact, BALLAST was pulled from IFC by the filmmaker himself. The fact that the filmmaker lives in an era where he is capable of making that choice and following through with it is testimony enough for the use of the internet to connect audiences with a film.


Perhaps it's not the youth audience's fault, though. Even if they are looking for it, young people today actually aren't able to associate outsider perspectives with most current independent cinema. Market forces are so shaping independent content that we have castrated the whole reason indie got started in the first place. "Independent" alt culture helped kill itself by distracting its audience with the petty bourgeois aesthetics emboldened by a decade-long onslaught of overpriced Sundance-launched quirk. We need to get back to the heart and soul of what it means to be independent and stop chasing the mainstream dragon; it was a pipe dream to begin with. We need less sweating over what we think the audience wants and to focus more on the people who could care less and are busy right now marching to their own fucked-up, out-of-time drummers. The indie film industry as it has been defined since Sex, Lies, and Videotape is dead. Hallelujah. Let the inmates run free.


And filmmakers are pursuing that option through the use of internet tools. As this occurs more and more and becomes de rigueur of the process, filmmakers will find audiences who are ready and able to embrace their work - and they won't need "distribution" as we think of it today. They will be free to start their own companies or entities to pursue the work that interests them. It is your embracing an out-moded brand of thought that is yoking indie film.


No one is going to see groundbreaking cinema if they use a mainstream distribution system that is flawed and skewed toward serving the distributor's needs first and foremost. I implore filmmakers of all types to go out and make what you want to make - the stuff that interests you most - while connecting with those of a like heart. I implore filmmakers to be financially responsible to yourself and your investors by using your creativity first before throwing money at a "problem." I implore filmmakers to tell stories any way you possibly can - to use all of the buffalo - to create media.


I implore you to be truly independent rather than pay lip service to the independent ideal. If you don't we all know all you will end up doing is placing those lips on traditional distribution's ass.


By my definition, "indie" means not being afraid of rejection. If you are a filmmaker who has no idea who in the world would ever want to see your movie then there is a pretty good chance that you are on the right road to creating something truly groundbreaking. You are our true future.

The only way to "break ground" is to pick up the shovel yourself and start digging.

Monday, April 19, 2010

No Explanation Required: Big Tits Zombie 3D

The title is crass, but this is based on a Japanese manga series...


Joe Konrath and I: Twin Sons of Different Pulp Mothers ?

Author Joe Konrath had some great comments on Kindle publishing over at Galleycat.  Said comments will seem very familiar to readers of this blog:

Unfortunately, the print world is flawed. The business model--where books can be returned, and where a 50% sell-though is considered acceptable--is archaic and wasteful. Writers get small royalties, little say in how their books are marketed and sold, and simple things like cover and title approval are unheard of unless you're a huge bestseller.

I just try to write entertaining books that are easily identifiable. A reader doesn't need to know my name, my titles, or my characters, and they can still find me by asking a bookseller "Who does those thrillers that are all named after drinks?"

The easier you are to find, and to remember, the more books you'll sell.

 I've sold 40,000 ebooks since last April. At first, I was amused to be paying my mortgage with Kindle earnings. But now it's turning into serious money.

This all happened by accident. Some Kindle owners emailed me, asking if I could make my early, unpublished books available for them to read. I uploaded them using Amazon's Digital Text Platform (dtp.amazon.com) and charged $1.99. Readers like low prices. And why wouldn't they? Two or three bucks is less than a cup of coffee. It's an impulse purchase, and perfect for intangible, digital content which costs almost nothing to copy and deliver.
 Print publishers have said that a low ebook price "devalues" the book. That's silly. The value of a book isn't its cover price. The value of a book is how much money it earns. On several of my ebooks, I've earned more than the average advance NY gives to a debut novelist. And I'm earning more money on a $1.99 ebook than I earn on a $7.99 paperback.

Read the rest of the article for more pulp-inspired goodness. And for those of you at there in the moving picture world, wherever he says "book" substitute the word "film."

Ditto "comics" and "games."

If you don't understand this new paradigm then you have fallen behind the rest of the world.  Seriously.

You can read Joe Konrath's Blog here.

From the Pulp Factory Floor

I  just posted this on the PULP FACTORY Yahoo Group, and thought I'd share. This is in response to a discussion on ebooks, pulp and digital distribution formats:

Absolutely.

This IS the era of Pulp 2.0 -- where fast, cheap entertainment anywhere and everywhere is truly possible.

And not just text/print, but video, audio, games and a whole host of other media going straight from the source to the audience with few "middle men" in between.

This is the future happening right now.

B

PS. Better profit margin, fewer expenses, better distribution.
Gemma is there, just because she has caught my fancy of late...

Sunday, April 18, 2010

What Makes Pulp 2.0 Press Different...

Joe Konrath and Lee Goldberg have been having an interesting discussion regarding the sales on Lee's .357 VIGILANTE series, leading to Lee figuring a few things out:

What did I learn?
1. Your covers should have a clear, simple, striking image that will still pop out when the cover is reduced to the size of a postage stamp.
2. Your covers need to have a consistent, branded look.
3. Don't be afraid to experiment, to rethink everything about how your book is presented: the title, the cover art, the categories its listed under, the way you describe it, the way you've priced it. Just because your book has been posted, that doesn't mean it's been carved in stone and can't be altered. You need to adapt to find your audience. In other words, you can't just post your book on the Kindle and leave it. Your book will continue to need attention and, if necessary, updating to stoke sales.

 At one point I wanted to license Lee's .357 VIGILANTE series, but the economy hit and I had to concentrate on other things. I am glad Lee is learning the lessons we've known here at Pulp 2.0 for awhile  now, and having greater success because of it:

  • People DO judge a book by its cover.
  • It needs to work in a variety of formats in order to be the most effective - as a thumbnail, a web banner, a poster and yes - as a book cover. 
  • The book inside is the steak - you need to sell the sizzle because an entertainment purchase is an emotional decision.
  • Add value to the book wherever you can. Your customers deserve it. 
And finally,  and perhaps most importantly...

THE BOOK IS ONLY THE BEGINNING...

At Pulp 2.0 Press we have these discussions all the time - via email, over the phone and in person.  We want you to read our books, but we also want you to experience them.  Call that transmedia or multiplatform or whatever... it's an important factor in how we approach what we do here. 

So when you make the decision to purchase a Pulp 2.0 book you should understand that we're going to use all of the buffalo in creating something unique and entertaining to which you can connect. That means the story, the cover, the medium and the "goodies" - it's the whole package.

www.pulp2ohpress.com
www.facebook.com/pulp2ohpress
www.twitter.com/madpulpbastard

You'll soon be seeing some of that difference here on the web.  Stay tuned. 

EDIT TO ADD:  Seems Joe Konrath agrees with me on some things.

    Victory to the Daleks!

    Not only for a cool episode last night, but for this WWII propaganda-inspired bit of pulpiness!


    EXTERMINATE!
    EXTERMINATE!
    EXTERMINATE!

    It's Sunday And Here's MY "Religion"



    Be unreasonable.
    Do it one 'brick' at a time.
    Be relentless.
    Don't be afraid.
    Put it out there. Share it.  It will come back to you.

    Enjoy your day of rest.

    Thursday, April 15, 2010

    Saw This From A Country Mile Away: The Seth Rogen Green Hornet Movie

    An adventure wherein your favorite Mad Pulp Bastard yet again ensures he will never get a studio job by biting the hand that feeds. 

    According to IESB  Sony is a little shocked that a Seth Rogen-starring GREEN HORNET movie is well...

    CAMPY.

    To quote Valerie D'Orazio :

    #1: You hired Seth Rogen to play the Green Hornet. You hired Seth Rogen to play the Green Hornet. You. Hired. Seth. Rogen. To. Play. The. Green. Hornet.

    #2: Michel Gondry lists Superman III as a movie making inspiration in general.

    #3: You hired Seth Rogen to play the Green Hornet.

    You get what you pay for... 

    This is disappointing that you came to the realization that Seth Rogen is a comedian.  One supposes you were going for the same chemical stew that was the Michael Keaton Batman .

    And it's not like they couldn't see the camp in other aspects of the movie. Case in point:  THE BLACK BEAUTY. 

    I'm disappointed, but I certainly can't say I didn't see this coming. 

    For me, I would like to see a Michael Mann,  HEAT - inspired version of the Hornet out there.  Hell, I'll even let him shoot it on that HD video he likes so much.

    He just has to capture the grim, crime-infested world that is the Green Hornet's territory.  The one where cops are on the take,  criminals hold office, and it takes someone crazy enough to dress up in a trenchcoat and mask and pose as a violent, sadistic, near-mythical underworld kingpin in order to see that justice is done.

    The Hornet is the Keyser Soze of crime. When he shows up people - poof! - disappear.  When other criminals get in his way he makes sure they go down.  He's everywhere and nowhere at once, and if you cross him -- you're gonna get stung.

    Say, maybe that's what happened here.  The Hornet found out someone was trying to film a movie about his exploits so he made sure his myth remained intact by making sure Rogen got the job no matter what.

    After all, who'd believe The Green Hornet was real after seeing Seth play him?

    Seems Sony's the one who got stung this go round.

    Wednesday, April 14, 2010

    Pulp Writing as Seen by Ed McBain

    Courtesy of the NY Times via Pulp Serenade.


    She Was Blond. She Was in Trouble. And She Paid 3 Cents a Word. 


    "I always started a P.I. story with a blonde wearing a tight shiny dress. When she crossed her legs, you saw rib-topped silk stockings and garters taut against milky white flesh, boy. Usually, she wanted to find her missing husband or somebody. Usually, the P.I. fell in love with her by the end of the story, but he had to be careful because you couldn't trust girls who crossed their legs to show their garters. A Private Eye was Superman wearing a fedora."

    Sunday, April 11, 2010

    WHO Might This Bastard Be?

    Why it's James Moran, writer of episodes of DOCTOR WHO and TORCHWOOD: CHILDREN OF EARTH showing off his copy of BROTHER BLOOD during our meeting at Hollywood's KITCHEN 24 (Good Eats!)  James and director Dan Turner are in town for the 2010 STREAMY AWARDS for their webseries GIRL NUMBER 9. 

    James is the kind of writer that makes me want to be a better bastard.

    Friday, April 09, 2010

    He Made His Mark Again!

    Congratulations go to pals  Mark Maddox and Win Eckert on their winning collaboration for Win's CROSSOVERS 2 book coming out fromRandy & J-M Lofficier's  Black Coat Press. Crossovers is the encyclopedic book series that chronicles the instances where heroes cross over into one anothers' universes.

    Mark of course is the pulpy artist who is designing our NEW ADVENTURES OF FRANKENSTEIN book covers as announced in Fangoria.

    All my best, boys! 

    What's Your (Tri)Angle?

    I've been watching a lot of video lately - a lot.  (Can you hear the absolute sorrow in my voice as I say that? )  I'm watching this video for a consulting gig I have with a client to maximize the entertainment value of their video assets for the web.  That means helping their media department develop their visual communication skills so that long streams of technical dialogue and jargon don't come off as boring.

    Remember -- a picture is worth a thousand words. 

    I've also been looking at a lot of indie video (mostly horror and scifi) that thinks it's the bee's knee's, and is trying to get distribution (a whole other Oprah)  but is actually framed  so poorly in the camera you want to click YouTube off after five seconds.

    Quite frankly, it's pissing me off. 

    We live in an era where highly sophisticated technical devices and software are available to the average consumer for a very reasonable price. We also live in an era where we have a tremendous visual library at our fingertips ready for us to draw upon (pun intended).

    Never before have we handed over the keys (equipment and know-how)  to creating professionally-looking film and video to so many folks... and they don't know what to do with it.  
     
    You've seen the videos I'm talking about - movies made by folks who purport to be horror fans, yet when they shoot a scene it's framed so... blandly, that the horror and fear they are trying to invoke in the viewer just isn't there.  The monster is walking around in a medium shot fully lit, instead of skulking in the shadows looking up and readying to strike its prey.  It's not funny.  It's not an intended effect.

    It's just really bad. 

    And no, I'm not talking about kid's videos either. I'm talking about adults who have purchased very good equipment and don't know how to use it to communicate visually... at all.  The best analogy would be a radio announcer who's calling the baseball game and saying everything...

    in. that. same. monotone. voice. that. never. rises. nor. falls. 

    It's boring.  Boiling water is more exciting to watch.

    And then there's the indie film fucks ... folks out there who are always saying that they want to capture a real moment.  I'm sorry but that's just pretentious whanker bullshit. Somebody tells you that, your alarm bells better go off because this sis someone who doesn't know what film is...

    (To borrow from Hitchcock)  Film is reality with all of the boring bits cut out.   The audience doesn't need "reality" - they need and require entertainment.  They need visual storytelling that keeps them interested even when there are only two people in the room. 

    So how do you do that?  How do you frame your camera so you have something visually interesting going on even when the scene is just two people talking in a room?

    I'm going to show you a quick technique that works every time.  It's easy to learn, subtle (or not) and can help you when you're stuck in staging a scene.  It shouts "This is important" to the viewer even when the action within the shot is static.  What I'm talking about is called FINDING THE TRIANGLE.

    Below are some examples of commercial illustration by Mort Kunstler. It's all pulpy and all 'designed' to be exciting, but the same technique Kunstler uses to design these pictures is the same technique you can use when framing your shots.  It works.  

    Note how the angle of the figures in the foreground lead the eye toward the smoking wreck of a plane in the background.  You can see triangle (actually several triangles - you can also follow the wing from the upper left down to the soldier with arm outstretched) that I've marked out here in red.

    Note the angle and how it gives the scene an air of urgency and importance.  Now imagine these ladies coming directly at you as they drag the wounded pilot away.


    That would be pretty damn exciting.



    But how does it work for long shots where the action is shot from further away with a longer lens?  Take a look:

    We're pretty far away from the action - the machine gunner here - but our eye is drawn directly to the action because we are framed right within the triangle.


    He could be a butler walking in to serve food and our eye would pick him out first because of the visual storytelling  at work here.

    Triangular composition = more entertainment value within the frame.  In this case we instinctively know this guy is important.




    It also (especially) works for more intimate scenes:

    We have three triangle going on here:

    The Yellow triangle of the woman (and the fact she's in the foreground) tells us she's important.


    The (Red/blue) triangle formed by her leg up against the wall (Hello, Mrs. Robinson!) points us to the man in the background... He HAS to be important too...

    And the angle he's sitting at  (Blue) suggests the money on the table is important...

    Now imagine how boring this would be if we were shooting this scene on set and moved the camera right, to frame this scene with the actress on the left side of the frame and the guy on the right.

    No triangle.  You'd be left with a rectangular (static) composition.  A visual story that had little to tell and all of it monotone.

    Here's another to get your eyes accustomed to looking for the triangle - even in the most unlikely of compositions:

    Even within the box-like confines of the door frame (or is this a window frame?) you can see a triangular dynamic going on - his gun upraised, leading the eye to the lovely lady in the lingerie in the background.

    Or our hero in the foreground who's framed so that he has his own triangle concentrating on his face.

    Or the edge of the table providing the base of a triangle focusing on the lady's beautiful legs thrashing in the background (part of that larger triangle from earlier but framed in such a way so that you could go to a closeup of her face or her legs thrashing and cut back to this shot with a minimum of fuss (camera movement, lighting adjust) ...

    and still have a shot that's visually a winner.

    And that's what your audience wants - a winner.  Whenever they pick up your comic or your movie or your web video - they're rooting for you to be a winner. A visual storyteller who will entertain them.

    Your job is to find the right angle of approach.

    So tell me how many triangles there are in this composition:
















    Courtesy: Accidental Mysteries

    Bootstrap This!

    Everyone here knows how I  (incessantly?) harp on the fact that you need to balance the creative with the business side of media making. If you want to make a career out of this - you need to know what you're getting into, how much things actually cost and how that affects what you do and how you do it.

    Here's something that will help you as you get started and don't have the cred to spend money to solve your problems (something I never advocate). So embrace your inner entrepreneur and give this Bootstrapper's Bible a read. [PDF download]

    It is truly inspirational, especially in this era where many of the opportunities out there are right at our fingertips.

    Thursday, April 08, 2010

    Warning! Warning!

    I have a couple of new media and pulp design rants building up inside of me...

    I'm a little angry at indie film folk who cling to the old (ancient, decrepit, laborious, expensive) ways out of some misguided attempt at ego-stroking instead of you know,  actually making the best storytelling media possible.

    Clive Frayne is one of those guys who's rethinking things... not reinventing the wheel, but making sure the wheels are on his media cart.  Give this a read.  

    I'll be back.

    Tuesday, April 06, 2010

    I Blame Wil Wheaton...

    From The Mouths of Babes...

    "New" Version of METROPOLIS

    Canon 7D Camera Package: News You Can Use

    Jeremy Redleaf the creator of the Streamy nominated ODD JOBS contributes an article in today's TUBEFILTER NEWS that will be of interest to those who are looking to shoot their own web series:

    Ladies and gentleman, I’m happy to report that there is officially no longer an excuse for poor technical quality on a web series.

    Retailing at approximately $1600 plus lenses (and renting for about $100 for the weekend in NYC), this SLR-Camera is making a lot of noise in traditional and new media production circles: SNL’s new opening sequence, Robert Rodriguez, and high profile web shows like Continuum TV, Vuguru’s The Booth, and Anthony Zuiker’s Level 26 are all taking it out for a spin.

    The 7D is a game-changer, but it’s not perfect. Here’s everything you need to know to shoot successfully:

    Essential Equipment

    • Canon 7D Camera
    • Two 32GB CompactFlash Cards (minimum 133x speed)
    • CF Card Reader
    • 4 Canon Batteries & Charger
    • The 24-70 Canon L-Series Zoom Lens
    • Tripod or Monopod
    • Shoulder Mount
    • Portable Digital Audio Recorder (Recommended: Zoom H4N or Tascam Dr-100
    • Boom and/or wireless mics
    • Slate
    • The Super-Flat Setting Download (Install this setting to allow for greater range of color correcting)
    • Really nice things to have if you can spend a little more
    • RedRock Digital Cinema Bundle
    • Follow Focus, Matte Box, 15mm support system, pistol grips)
    • or Zacuto Bundle
    • External HDMI Monitor
    • Set of Prime lenses (Canon, Nikon, or Zeiss)
    • .3, .6, .9 ND Filters (for outdoor shooting)
    • Professional Anton Baur or IDX V-Mount batteries

    Personnel Needed

    • A DP who knows what he’s doing
    • A 1st AC to pull focus & tech
    • Field Sound Operator

    Pro’s

    With 1080p HD quality, full raster, and the ability to use inexpensive prime lenses for that film-like shallow depth-of-field, the 7D is the absolute bang for your buck. Not only is it incredibly affordable on the front-end, the camera also performs phenomenally well in low-light situations which opens up the possibility of using some practicals and renting a smaller lighting equipment package.
     Go to the link above to read the rest of the article including looking at sample footage from their web series.  I would also suggest looking at this Google Search to see test footage demonstrating the dynamic range of this camera.

    We're at the point now where we've demonstrated that web series can be a viable form of media making. Now is the time to raise the bar in terms of content and production value. Cameras like the 7D will help raise the production value, it's up to YOU to raise the entertainment value. 

    Monday, April 05, 2010

    The Pulp Update

    So apparently there's this new-fangled gadget out there that allows you to read pulp through ITunes.  If things remain true to plan, you should be able to read this on it.   Wow - pulp at the fingertips of 600-700,000 people.

    I like it.

    Pirates are coming to Pulp 2.0... but not just any pirates.

    Western heroes as well...but not just any western heroes.

    Saw DOCTOR WHO on Saturday. For those of you waiting for the BBCA broadcast - let me tell you that it's worth it.  Karen Gillan is pitch perfect and the camera loves her.  Matt Smith is genuinely energetic, eclectic and spot on.  Moffat is on the top of his game.

    More pictures from the other day.

    Saturday, April 03, 2010

    Saturday's Workload

    In between the usual workload of answering email, filing, staying out of the maid's way and planning my schedule for next week,  I've also been doing my homework and testing how and the best way to convert InDesign files from one format to another so you can have BROTHER BLOOD in print or on your mobile phone or Kindle. That plus the building of some sort of internal records keeping system and work flow schedule  and I'm sort of pooped.  Brain-fried with no added bacon.

    So when that happens I call a halt and let my brain play for awhile in a task entirely unrelated to what I've been doing - in this case, I jumped into Photoshop and threw together a rough idea.  Kind of fun doing this with AVATAR playing in the background screen on my computer.  It cleared out the cobwebs and allowed me to relax my brain enough so that tomorrow I can actually get some - ya know - real writing done.

    It may be a form of procrastination, but at least it's creative and productive.  At this age, I need to try and keep the tools as sharp as I possibly can...

    Friday, April 02, 2010

    MONSTER KID ONLINE MAGAZINE

    There are days when I lament the fact that many of you guys and gals didn't get to experience the fun and fantasy that was FAMOUS MONSTERS magazine and Forrest J. Ackerman.  There was something completely pure and unabashed about its love of monsters and the incredible power of cinema fantastique.   FM was a lightning rod for a whole generation of cinephiles and when it folded , the only mag to take its place was FANGORIA which was really for an older, more sophisticated reader, and dealt with a far darker subject vein.

    So yes, there are days when I think you younger folk missed out on something.

    Well, Kerry Gammill (artist extraordinary on many comics, including IRON MAN) and Sam Park and their crew obviously thought the same thing because they've created a couple of new media horrors that sink their teeth right in the EC COMICS / FAMOUS MONSTERS vein...

    First up is MONSTER KID ONLINE - a magazine that gives you a damn good feeling of what it was like to read FM back in the day. Only this time you can do it from your computer.  Harryhausen!  Bama! 3-D Monsters!

    How cool is that !

    ( I hope we get to do a FRANKENSTEIN ISSUE with them when we finish publishing all 11 of THE NEW ADVENTURES OF FRANKENSTEIN. )

    But their MONSTER-PULP goodness doesn't stop there: 

    They've also started MONSTERVERSE,  weird new horror comics brought to you by none other than BELA LUGOSI himself! 

    It feels just like when we we were kids and Shawn, Kevin and I used to pedal our bikes over to Aiken Drugs or Hooks Drugstore to peruse the latest comics, monster magazines and whatever genre ephemera was on the shelf.

    If you like old school monsters. If you want to see the stuff your Unca' Bastard here grew up on then by all means check them out.

    Thursday, April 01, 2010

    A-TEAM TRAILER 2

     

    Lester Dent Has a New Home Online

    And you can find it here.

    Curated by his agent and posthumous collaborator  Will Murray, who is working on bringing us some new DOC SAVAGE adventures based on Dent's notes, etc...

    Of interest to writers of all types is Dent's  MASTER FICTION PLOT. 

    (In case you didn't realize that was a hint... Learn the MFP)