Showing posts with label online content development. Show all posts
Showing posts with label online content development. Show all posts

Tuesday, September 29, 2009

Millions of Fans Not Millions of Dollars and That's Okay...


From Wired.com - an interview with the freckled face of online entertainment, Felicia Day:

Wired.com: It’s strange that you’re watched by millions but are completely off Hollywood’s radar.

Day: It would be nice to get a few guest stars here and there. They’re very busy making huge, multimillion-dollar shows. It really is two different worlds. That’s why there aren’t a million web series out there that are watched by millions of people. I think that’s changing. The fragmentation of the audience will encourage people to seek other forms of entertainment. But like I said, we still shoot in our garage. There’s no paradigm for it and I think Hollywood is reluctant to see things outside the normal way of doing things. Independent film is kind of on the wane and it used to be huge. Maybe the web series can be that place where new talents and voices can be found.

Wired.com: The YouTube generation is stepping up to fill the role of the film-school generation. The Guild is a bit like Clerks in the way. Can your success inform the future of web video the way Kevin Smith informed indie filmmakers?

Day: I would hope that. L.A. does have a thriving community of people who are doing web series. The funny thing is, with web series it’s not just that you need to be a filmmaker and a producer and get good content. The format of the web series is still being invented. There’s no, “This is how you do it.” I feel like there’s still a format issue — people are open to experiment, but at the same time the sheer power that you have to have on the internet to get the word out about something is something that even huge studios with millions of dollars in marketing have figured out.

Monday, September 28, 2009

Wednesday, September 16, 2009

Curiouser and Curiouser...

So - in looking at the post below - we find that XBox is poised to become part of (as in 'major league player') the multi-billion dollar download to own business.

However this post from Chris Albrecht at New TeeVee says that we shouldn't "expect more web series" from XBox anytime soon. The assertion being they are having a tough time inserting ads into their video content and they need material that "moves the needle" for them in terms of viewership.

"Honey made it pretty clear that Xbox isn’t in the web video acquisition game, but didn’t rule it out entirely. Based on our talk, we can offer up this tip from him for those who absolutely gotta be on Xbox: “Gamers love watching things about gaming.” Honey says that the two most popular TV shows on Xbox are South Park’s Make Love Not Warcraft and Guitar Queero. Having a gamer bent is, in part, why Microsoft was so aggressive in obtaining The Guild on an exclusive basis. It also didn’t hurt that The Guild already had a sizeable audience and its star, Day, basically became a spokesperson for Xbox."
This is not a problem.

Sunday, July 05, 2009

More Lessons from Nollywood...

We've discussed Nollywood - the Nigerian self-financed, bootstrapped film industry - before in reference to the documentary THIS IS NOLLYWOOD.

However, in skimming through the archives at TED, I discovered a few more links of interest to filmmakers of all types. I think this may also directly relate to Henshaw's post in regards to The New Drive In.

From their DVD Store (California Newsreel):

(emphasis mine)

The center of the Nigerian film industry is Lagos, a chaotic, sprawling metropolis of 15,000,000 people with a life expectancy of 51 years and average daily income under $1. Nollywood is a $250,000,000 year industry; each videodisk costs about $2 and sells an average of 50,000 copies (although a hit can reach hundreds of thousands of sales) with returns to the producers often seven to ten times the production costs. The industry is wholly self-sustaining, receiving no foreign or government assistance. Directors of these films are proud to admit that their intended audience is the average Nigerian not international film festivals.

There are an amazing 55,000,000 video players in Nigeria reaching 90% of the population.


Amazing.

At the beginning, a crew member boasts that they will show us step by step how Africans can make movies without any outside help faster than anyone else in the world. The film follows a typical shoot from first day to last, while the director, producer, actors, crew members and notables from the industry, tell us how it all works, why they do it and why they believe locally produced media is essential for Africa.

Acclaimed director, Bond Emerwua, has a nine day schedule and $20,000 to film an action adventure, Check Point. Set in a village outside Lagos, it tells the story of two innocent men robbed and shot by rogue cops who are eventually brought to justice. The film was made against the backdrop of a campaign to clean up the notoriously corrupt Nigerian police force. Emerwua says he makes ‘edutainment’ because it entertains to get an audience and recoup its costs, but at the same time conveys a relevant social message. Nigerian films regularly involve such controversial issues as AIDS, women’s rights, the occult and ethnic differences. Emerwua believes Nollywood films are the most effective way of reaching Nigeria’s vast population of 140,000,000, Africa’s largest.

Shooting conditions, we soon discover, are much more improvised and unpredictable than in the U.S., Hong Kong or Mumbai. Emerwua does not work in a studio but in the streets and countryside, while everyday life flows around him. Sometimes directors simply draft extras out of passing crowds. One day on location, a neighborhood mosque broadcasts non-stop prayers most of the day, bringing the production to a halt. A tropical downpour ruined another day’s shooting. Frequent power outages require that every crew take along a generator. The lead actor, a current Nollywood star, arrived several days late and could devote only four days to the project; apparently, he had accepted roles in three films simultaneously.

The producer and director remain surprisingly calm during all these costly and unforeseen delays explaining that in Nigeria ‘filmmaking is an economic adventure.’ Emerwua reflects that ‘In Nigeria, we do not count walls, we figure out ways to climb over them.’ Among all the chaos, he maintains a professional and cooperative set, managing to shoot a remarkable 13 scenes in one day.

Industry veteran Immanuel France describes how this unique system of producing films grew in response to a crisis in the Nigerian film industry at the beginning of the 1990s. Because of civil unrest people stopped attending public theatres and many closed. Then Nigerian television started importing cheap Latin American telenovelas rather than supporting original local production. Nigerian filmmakers had no choice but to find a way to produce inexpensive films for a new market.

Low cost video, an innovative technology for feature film production at the time, provided an answer and a new outlet: the VCR.

Before the rise of Nollywood, Nigerians saw mostly American Westerns, Hong Kong Kung Fu movies and Bollywood musicals. In contrast, Nollywood appeals to a hunger for indigenous stories with characters and situations audiences can easily relate to. The popularity of these films has spread across English-speaking Africa and their stars have become celebrities from Zambia to Ghana. Nollywood also provides a vital, constantly up-dated link between the vast Nigerian diaspora and their home culture. Thousands of Nigerian films are already available to immigrants to the United States both on DVD and over the internet.

The Nollywood phenomenon is doubtless an expression of the resourcefulness and vigor of Nigerian society. But it also raises questions about the potential social impact of commercial cinema, especially in the developing world. Does Nollywood in fact depict daily Nigerian life any more accurately or incisively than Hollywood portrays American society? Does it dare expose the kleptocracy which for forty years has kept its citizens impoverished by pocketing the nation:s immense oil wealth? As for cultural preservation, Nollywood narratives seem more influenced by international genres like the action thriller and the soap opera than Yoruba drama or Ibo folk tales. Can we reasonably hope that a cinematic Chinua Achebe or Wole Soyinka will emerge out of the frenetic deal-making of Lagos? Superstar Saint Obi optimistically predicts that “I believe very soon we are not only going to have better movies, we’ll have that original Nigerian movie.” For the time being, hard-pressed Nigerians are at least getting their own version of the vicarious excitement and undemanding escapism, which have become the prime commodities of the Information Age. For us, these films may give clearer insights into the apprehensions and aspirations of the average Nigerian than any documentary or political drama.
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Yes - there is a pattern emerging to all these posts of mine and to the world which shapes them...






What are YOU going to do about it? How are YOU going to go over the walls?

Monday, June 22, 2009

Posting Your Novel Online...

From Alan Rifkin for LA WEEKLY:

So I ended a kind of dysfunctional, common-law marriage to an agent who’d spent five years not committing to my book. The agent had said, “The problem seems to be that I can’t decide ultimately if this is a great novel or just a novel with great writing in it.” He said everything but No. On the day I broke it off, he wrote that I was more than justified, for he still couldn’t commit to the novel — but that he wasn’t absolutely sure, and, “I might even be talked out of this position.” It freed me. I finally got the joke.

Then came the cosmic avalanche. Out of nowhere, I met Jerry Burgan, co-founder of We Five, the electro-folk ’60s band that recorded my all-time favorite song (“You Were On My Mind”), and we began collaborating on Burgan’s memoir. When I told him I was going to post my full novel online, he offered me an original song to accompany it. I heroically resisted tainting my literary work with a stunt like that.

Except that it just made so much sense. The novel is, after all, about a country rocker.

Monday, April 13, 2009

Yet Another Example of Distribution Changing Content

From our friends at Content Agenda:

Only a few years ago, bigger guns, badder enemies and louder explosives mattered most in video games.

Now, small is beautiful, and Apple Inc.'s iPhone is largely responsible.

The surprising emergence of the iPhone and its phone-less sibling, the iPod Touch, as hand-held game consoles has started to change the dynamics of the $40-billion game software industry. In addition to making titles for the iPhones, publishers are studying the thousands of games already available, figuring out what works and applying those lessons to more traditional games.

After years of building large, graphics-intensive blockbusters that come out every few years, developers are starting to make shorter, less expensive games that are released in more frequent installments. They're also making iPhone versions of major franchises that tie into the version for the console or computer.

And as these things become simpler and more integrated it will change how people create those games they are playing. Groups will network together to create their own games, their own books, their own comics and their own movies.

The common wisdom of Hollywood blockbusters has always been to "develop" their movies so it hits the widest group possible... but now, thanks to devices like the iphone and the netbook and the "cloud" of online apps and storage -- the common wisdom is changing. Especially as more and more individuals are able to create their own professional looking content.

As a young man I remember APA's (Amateur Press Associations). They were groups of fans who created content, copied it on a Xerox and sent it to a central mailer who bound all of the members' content together in books and distributed them back to the membership. This of course was before Al Gore invented the internet, but the same networking and "niche-interest" principles apply. The APA's were each distinct and exclusive. Dedicated to their own interests and driving each other creatively.

Now apply that to today's media - Youtube, Lulu.com, Createspace, Goanimate.com, and so on...

Add into it that I can send emails out to people right now and connect with them to finance various media projects. I can consult with a variety of 'experts' all over the world with the time and tools to complete those projects for a percentage of the profits.

I can house and edit and score all of my movie footage online.

Just as television changed watching movies (edited for running time and content; the "TV movie" ) so too will iphones, netbooks, and Facebook change how we not only watch those movies...

But how we make them.

Thursday, January 29, 2009

That Rushing Sound You Hear...

Is Hollywood moving in to meet the demand of the internet.

Yes, we live in interesting times, folks.

Television isn't commissioning many pilots so creatives are moving around to fill, what they see is a void. However the internet isn't TeeVee, and there will be many challenges to overcome:

- less money upfront.
- a different creative/production/distribution methodology.
- the need for flexibility, responsiveness.
- the job isn't done because the episode is up and running online. The job is only starting.

Tuesday, December 16, 2008

Encouraging News: Nets Prep for Online Originals

From Content Agenda:

"Even though NBC has been wracked by huge layoffs and a tanking economy, the network’s digital division will start shooting a pilot this week for an online late-night talk show, one of nine planned Web shows for 2009. "

Full story here in TV Week.

So, as NBC scales back its TV network, it works to bolster its web presence...hmmmm.